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Dishonesty Tendencies in Testing Scenarios Among Students with Virtual Reality and Computer-Mediated Technology

Kojić, T., Vergari, M., Dovhalevska, A., Möller, S. & Voigt-Antons, J.-N.

Paper presented at the International Conference on Human-Computer Interaction (HCII 2024), Washington DC, USA, June 2024

Summary

We explore academic integrity risks when assessments are delivered via VR and other computer-mediated environments. In scenario-based experiments, we examine opportunities and deterrents for dishonest behavior, and evaluate interface and proctoring strategies that balance fairness with student experience. The results inform policy and design recommendations for secure, acceptable remote testing.

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Cite as

Kojić, T., Vergari, M., Dovhalevska, A., Möller, S. & Voigt-Antons, J.-N. (2024, June). Dishonesty Tendencies in Testing Scenarios Among Students with Virtual Reality and Computer-Mediated Technology. Paper presented at the International Conference on Human-Computer Interaction (HCII 2024). Washington DC, USA. https://doi.org/10.1007/978-3-031-61953-3_14

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