Teaching at the Immersive Reality Lab
Learn - Experience - Develop
The Immersive Reality Lab is a central teaching and learning space at Hamm-Lippstadt University of Applied Sciences.
Here, research, practice, and teaching come together in an interactive learning environment where students not only learn about immersive technologies but also actively develop and evaluate them.
The lab is closely linked to the Bachelor program in Computer Visualization and Design (CVD) and offers a practice-oriented environment for innovative teaching formats.
Degree Program Computer Visualization and Design (CVD)
The CVD program combines creative design with technical development and provides an ideal foundation for immersive media.
The program develops, among others, the following competencies:
- 3D visualization and animation
- Interaction design and user experience
- Programming interactive systems
- Real-time rendering and game engines
- Virtual reality (VR) and augmented reality (AR)
- Human-computer interaction
The Immersive Reality Lab serves as an experimental platform to put theory directly into practice.
Teaching in the Immersive Reality Lab
Practice-oriented courses
In the lab, practice-focused courses take place regularly, for example:
VR development and prototyping
Design and implementation of own VR applications
AR design and interactive systems
Development and testing of augmented reality concepts
Interactive media and UX studies
User studies and evaluation of immersive applications
Project modules and interdisciplinary seminars
Students independently develop prototypes, conduct tests, and present their results in real-world contexts.
Project work and research in teaching
The lab supports project-based learning at multiple levels:
Practical projects
In practice-oriented projects, students work on real-world challenges, for example in the areas of:
- Development of immersive experiences
- Design of interactive installations
- Prototyping innovative interface concepts
Theses
The lab provides excellent conditions for:
- Bachelor's theses
- Research-oriented studies
- Interdisciplinary group projects
Students benefit from professional equipment and close support by instructors.
Lab equipment
For courses and projects, modern systems are available:
VR headsets
AR glasses
Motion tracking
Biosensors and trackers
Workstations
Unity and Unreal Ready
The technical infrastructure enables professional development and testing conditions.
Equipment loan for students
Students at Hamm-Lippstadt University of Applied Sciences can borrow equipment from the Immersive Reality Lab, depending on availability and project relevance.
This applies in particular to:
- Project modules
- Seminar papers
- Theses
- Research projects
Loans are arranged in consultation with the lab team.
This supports independent, flexible work beyond the courses.
Why the Immersive Reality Lab?
Immersive technologies are fundamentally changing work and learning processes.
At the Immersive Reality Lab, learning is:
practice-oriented
interdisciplinary
experimental
future-oriented
Students gain not only technical knowledge, but also conceptual, design, and analytical skills.
FAQ - Teaching and Use
Yes. The lab offers excellent conditions for theses related to:
- VR/AR
- Interaction design
- UX studies
- Immersive media projects
Depending on the course, the following are used, among others:
- Unity
- Unreal Engine
- 3D modeling software
- UX and evaluation tools
Access is provided:
- through regular modules
- through project registrations
- or by individual request to the lab team
Information is available in the module plan or from the respective instructors.