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Towards Improvement of UX using Gamification for Public Artistic and Historical Artefacts in AR

Vergari, M., Kojić, T., Hillmann, S., Möller, S. & Voigt-Antons, J.-N.

Paper presented at the International Conference on Human-Computer Interaction, June 2022

Summary

We investigate game mechanics to enhance engagement with public art and heritage objects through mobile AR. A comparative field study tests points, quests, and cooperative tasks against a non-gamified baseline while tracking dwell time, learning, and social acceptability. Gamification increases exploration and recall without undermining site etiquette, suggesting design levers for cultural AR experiences.

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Cite as

Vergari, M., Kojić, T., Hillmann, S., Möller, S. & Voigt-Antons, J.-N. (2022, June). Towards Improvement of UX using Gamification for Public Artistic and Historical Artefacts in AR. Paper presented at the International Conference on Human-Computer Interaction. https://doi.org/10.1007/978-3-031-06015-1_10

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