Comparing Pass-Through Quality of Mixed Reality Devices: A User Experience Study During Real-World Tasks

Vona, F., Schorlemmer, J., Stern, M., Ashrafi, N., Kojić, T., Vergari, M. & Voigt-Antons, J.-N.
Paper presented at the IEEE Conference on Virtual Reality and 3D User Interfaces (IEEE VR 2025), Saint-Malo, France
Abstract
In extended reality, "pass-through" enables users to view their real-world surroundings via cameras on the headset, displaying live video inside the device. This study compared the pass-through quality of three devices: Apple Vision Pro, Meta Quest 3, and Varjo XR-3. Thirty-One participants performed two tasks—reading a text and solving a puzzle—while using each headset with the pass-through feature activated. Participants then rated their experiences, focusing on workload and cybersickness. Results showed that the Apple Vision Pro outperformed the Meta Quest 3 and Varjo XR-3, receiving the highest ratings for pass-through quality.
Cite as
Vona, F., Schorlemmer, J., Stern, M., Ashrafi, N., Kojić, T., Vergari, M. & Voigt-Antons, J.-N. (2025, March). Comparing Pass-Through Quality of Mixed Reality Devices: A User Experience Study During Real-World Tasks. Paper presented at the IEEE Conference on Virtual Reality and 3D User Interfaces (IEEE VR 2025), Saint-Malo, France.