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A method for feedback delay measurement using a low-cost Arduino microcontroller

Beyer, J., Varbelow, R., Antons, J.-N. & Zander, S.

Paper presented at the 7th Int. Workshop on Quality of Multimedia Experience (QoMEX 2015), Costa Navarino, Messinia, Greece, May 2015

Abstract

Studying cloud gaming QoE, we found the video compression bitrate and the played game level to significantly influence the system's feedback delay. We present a novel low-cost approach to accurately measure the latency between a user command and the system response using the popular Arduino microcontroller platform and conclude with lessons learned for future cloud gaming lab studies.

Cite as

Beyer, J., Varbelow, R., Antons, J.-N. & Zander, S. (2015, May). A method for feedback delay measurement using a low-cost Arduino microcontroller. Paper presented at the 7th Int. Workshop on Quality of Multimedia Experience (QoMEX 2015), Costa Navarino, Messinia, Greece. https://doi.org/10.1109/QoMEX.2015.7148095

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